It’s Friday, and here on No Rerolls that means it’s time for an all new 5 on Friday. We’re going to start with 5 exciting releases for this week before moving on to our usual digest of some of our favourite articles from the past week. Of course, we’re slow readers, so don’t be surprised if there are some articles that are a little older – these are just some of the great articles we happen to have actually read in the past week.
Releases and Previews
Every week there are many games and miniatures released. This will probably be a mix of previews, preorders and releases, and with release dates being the way they are in this industry, it’s always pretty approximate. Excuses out of the way, here are 5 of the releases that caught our attention this week:
February releases for Dark Age – Dark Age is a game I’ve never played, but I’ve long adored their models. I’ve also heard a lot of good things about the game, but it just doesn’t get played enough in any circle I’ve travelled in to make it worth getting – at least as long as my painting pile is as big as it is. There are quite few releases this month, but here are the four sets that grabbed my attention:
The Bounty Hunter set is the coolest in this selection. I’d love to say I’ll be picking them up or trying out Dark Age, but I’m really intent on building up what I have in the queue before moving on to anything new. Cool, though!
Upcoming Kickstarter for Confrontation: Classic – People had mixed views on Confrontation, the flagship game from the now-defunct Rackham. Some liked the game, others didn’t. SOme liked earlier editions but baulked at the final edition that was released with new rules and pre-painted minis. What people agree on is that Produced for the Confrontation line some of the best miniatures ever put out. Now it seems, Confrontation is coming back:
I’m not overly fussed about the game, but I’m keen to see the models return, and I might even be tempted to pick up some re-released Dwarves of Mid-Nor.
Munchkin CCG – Like Confrontation, Munchkin can be a controversial title. We’ve described the many, many, many, many, many different editions of Muchkin as ‘shovelware’ on this very blog. The latest Munchkin offering is a little different, being a CCG instead of a standalone card game:
Looking at the site, it’s interesting, but I don’t know if it’s going to have the sort of longevity that companies hope for from CCGs. I’m not sure it will appeal to the current CCG market, as the hardcore CCG fans seem a bit too… serious for a Munchkin CCG. Keen to see how it does.
New Croc Men for Hordes – Of Privateer Press’ two parallel flagship games, I much prefer Hordes over Warmachine. I think it’s because I really feel that everything looks the same in Warmachine. Most of the Warjacks are very similar and although there are a ton of cool and creative models, so many are just variations on a theme. Hordes has more variety. One of the aesthetics I love in Hordes is that of the Minion (mercenary) Crocmen:
I love the chunky look of the Husk model and the general swampy look of the whole lot. The shrines also look great and would make good scenery pieces, as well as miniatures. It’s nice to see these guys getting more fleshed out, as they’re really a sub-faction rather than a major force in their own right.
Twilight Imperium Galactic Gamemat – I like play mats for my wargames, but I don’t often think they are needed for board games. That said, I think Twilight Imperium may be an exception and that Fantasy Flight are making a good call with this product:
With the sheer size of this game a mat is a good move for FFG – especially with people playing on less even surfaces, such as two tables pushed together (like me!) rather than a single large table. Good stuff and really pretty.
The meat of 5 on Friday, the article are listed in no particular order, so let’s get into some recommendations:
Warhammer 40,000 – Nurgle Daemons At The Planning Stage @ Steinberg Shed Space – A good army painting article. The painted models look good and it’s cool to see the queue of upcoming models and what the author hopes to achieve. The tone is quite reflective, which I also really like. My favourite bit is seeing the proxies that the author uses.
Action-Espionage in RPGs @ Inside the Tower of Dust – Although I’ve run games that have elements of action-espionage in them, I have not played a game that focused on this theme. It’s interesting to read some thoughts on running a whole game on this theme and particularly on how the author chose an appropriate system to use. I’m familiar with some of the systems discussed, but others are new to me. A good read with some thoughts to consider for my own games.
The Silver Tower @ Innsmouth Gaming Club – I’m already familiar with the game, so the article doesn’t show me anything new in that regard, but the real selling point of the author’s work is the selection of fantastically painted miniatures. Great to see! My favourite models in here are the Slayer, the Skaven, the Ogre Thaumaturge and the Barbarian. All really well done, but also really simply done. The animations make it really clear how each was done and the simple techniques used.
Review: The Gallerist @ The Top of the Table – I keep swithering over this game! I keep going back and forth when I see it and, evidently, have always veered to not buying it. Reading this review and seeing the lovely pictures peppered throughout, that pendulum is swinging the other way. Also, I’d quite like the play this with my sister who is an art curator. A good review of a good, presented in a good way.
There Is Only War! – A Beginner’s Guide to Warhammer 40K @ Critical Hit – A nice overview of the Warhammer 40,000 setting. The focus is on establishing the setting and giving a sense of each army’s unique flavour and style with lovely accompanying images. There’s a little section on the rules, but really this is on what books to buy – the technicalities of how the game plays really isn’t appropriate for this article. There are some purchasing recommendations, too. The most important thing in the whole article is the final bit of advice – do it your way.
On No Rerolls, we’ve been thinking about structure in deck building games. On Hit Somebody, I’ve been bemoaning the unplayed games in my collection and have posted my usual hobby update.
See you next week.