The new Sleepy Hollow RPG Bundle of Holding is a neat surprise if you enjoy horror roleplaying and you’re already comfortable with the Year Zero Engine. It’s an early‑19th‑century folk‑horror game inspired by Washington Irving and New England folklore, and this bundle gives you a curated slice of everything you need to explore that world. If you like atmospheric mysteries, creeping dread, and small‑community paranoia, this is a very easy one to get excited about.
You get a lot of content for the asking price, and it’s structured cleanly across two tiers. The Starter Collection gives you the core rules and all the tools you need to actually play, while the Bonus Collection expands the setting with bestiaries, magic, NPCs, and a full campaign hexcrawl. It’s a tidy, well‑organised bundle that makes it simple to dive in even if you’re coming to the game fresh.
Let’s take a look at the content, starting with, appropriately enough, the starter collection, which is priced at $7.95:



- Sleepy Hollow Corebook
- Player’s Journal
- Faithful Companion prep guide
- Solitaire rules
- Washington Irving’s original tale
Level up by paying the threshold price (currently sitting at $18.70) to get everything from the starter bundle, plus a bunch of additional content:


- Ichabod Crane’s Bestiary
- Folk Magic
- The Parish Ledger (NPC book)
- A full campaign hexcrawl
- Four complete scenarios
Here are a few of my highlights from the bundle:
- Sleepy Hollow Corebook: A full 180‑page rulebook built on the Year Zero Engine, which means you get a familiar, clean mechanical base wrapped in a very different flavour of horror. Great if you like systems that stay out of the way and let the atmosphere do the heavy lifting.
- Ichabod Crane’s Bestiary: A creature book rooted in early American folklore rather than European myth. Perfect for GMs who want monsters that feel uncanny, regional, and steeped in local superstition. Plus, y’all know I love a good bestiary!
- Folk Magic: A thematic supplement that adds low‑key, ritualistic magic to the setting. It fits the tone beautifully, being subtle, eerie, and grounded in rural belief rather than high fantasy.
As I mentioned above, this is built on the Year Zero Engine. This system is one that I really enjoyed when playing Mutant Year Zero. I do think that it would also be a great fit for horror because it’s:
- simple, so players stay focused on the fiction
- swingy, which keeps tension high
- supportive of consequences, which suits folk‑horror stories where mistakes matter
Pair that with a setting built on early American folklore, full of spectral riders, witchcraft, cursed woods, and tight‑knit communities full of secrets, and you get a flavour of horror that feels distinct from the usual European Gothic or cosmic dread.
You might be curious about Sleepy Hollow as a setting, or you might want a new horror game that uses a system you already enjoy. EIther way, this bundle is a great way to try it out. You get the full rules, a stack of supporting material, and enough scenarios to run multiple sessions without needing to buy anything else.
You can click here to visit the bundle page over at Bundle of Holding.
