The new Dead Air: Seasons Bundle of Holding is a compact, high‑value way to dive into one of the more interesting twists on zombie horror in recent years. Published by The World Anvil, Dead Air takes the familiar post‑apocalyptic setup and reframes it through ecological collapse, mutated biotech, and a world where nature is reclaiming everything humanity ever built. It’s bleak, atmospheric, and surprisingly grounded; more Station Eleven than splatterpunk, with a dose of The Last of Us woven through.
If you’re in the mood for horror that leans into survival, community, and the slow suffocation of a world gone wrong, this bundle is a very easy pick. You get a lot of content for $17.95, and it’s all immediately usable at the table. The corebook, the Brave New World campaign expansion, the Daughter of the Blight campaign, two standalone scenarios, solo rules, and a set of play aids… everything you need to run a full arc or drop in for shorter sessions.





Here are my highlights:
- Dead Air: Seasons Core Book: The full eco‑zombie survival RPG set after the Panacea bacterium mutates into the Blight, collapsing civilisation and reanimating the dead. The tone is closer to eco‑fiction than traditional zombie fare, which gives it a distinct identity.
- Brave New World: A campaign‑level expansion that pushes the setting outward, adding factions, threats, and long‑form play. Great for groups who want something more structured than pure survival.
- Daughter of the Blight: A recent campaign built around the evolving nature of the Blight itself. Strong thematic focus, and ideal if you want a story that escalates over multiple sessions.
As I’ve mentioned, Dead Air stands out because it isn’t just “zombies but grittier.” It’s about ecological collapse, mutated biotech gone wrong, communities trying to rebuild and, most crucially, the tension between survival and humanity. The horror comes from the world itself; the Blight, the wilderness, the slow erosion of what people used to be. That gives it a tone that’s more melancholy and atmospheric than most zombie RPGs. And as a bundle, it’s simply good value: the entire line for less than the price of the corebook alone.
If you’re in the mood for horror that’s more about atmosphere and survival than endless combat, Dead Air: Seasons is well worth a look. It’s tightly designed, thematically coherent, and the bundle gives you everything you need to run a full campaign right away.
And yes, between this, Sleepy Hollow, and the Eichhorn Mörk Borg collection, it’s a genuinely strong run of bundles right now.
You can click here to visit the bundle page over at Bundle of Holding.
