5 on Friday 06/02/26

It’s Friday, and here on No Rerolls that means it’s time for an all-new 5 on Friday. We’re going to start with 5 exciting releases for this week before moving on to our usual digest of some of our favourite articles from the past week. Of course, we’re slow readers, so don’t be surprised if there are some articles that are a little older – these are just some of the great articles we happen to have actually read in the past week.

Releases & Previews

Every week there are many games, books, and miniatures released. This will probably be a mix of previews, preorders, and releases, and with release dates being the way they are in this industry, it’s always pretty approximate. Excuses out of the way, here are 5 of the releases that caught our attention this week:

Games Workshop releases new Chaos Marauders for Warhammer: The Old World – The new Chaos Marauders for Warhammer: The Old World lean hard into that brutal, heavy‑built aesthetic; broad frames, oversized weapons, and the kind of armour that looks hammered together in a rage. They feel raw, physical, and unmistakably barbaric.

Up close, the sculpts double down on that chunky, imposing silhouette: thick furs, brutal blades, and poses that look ready to crash straight through a shield wall. They’re proper hulking, with a savage look with sharper detail than the old minis, and far more presence on the table.

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DistoStudio releases Daydream – Daydream is a cosy, clever roll‑and‑write from DistoStudio where you fill shifting cloud‑grids with dice results, trying to build perfect lines of unique or consecutive numbers while your little fold‑out board transforms into new scenes around you.

It’s light, tactile, and looks to be quietly satisfying; a 1–5 player game that plays in 15–30 minutes, all about making smart choices in a relaxing, modular space. The kind of breezy, portable puzzle that feels perfect for a tea break, a train ride, or a gentle reset between heavier games.

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Beyond the Screen releases their new 5E supplement, Book of Spirits – Book of Spirits expands 5e with a full toolkit for hauntings, bargains, restless dead, and the strange entities that linger between worlds. It’s a focused supplement built to make spiritual encounters feel eerie, character‑driven, and mechanically meaningful.

Inside you get new spirit types, possession rules, rituals, boons, and adventure hooks that slot cleanly into any campaign, giving DMs everything they need to run ghost stories that feel tense, atmospheric, and rooted in the setting rather than just another combat encounter.

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Warcradle releases an Infantry Regiment for Armoured Clash’s Sultanate faction – The Sultanate Infantry Regiment brings a disciplined, ornate punch to Armoured Clash, complete with ranks of soldiers in layered armour, bristling with bayonets, banners, and that distinctive diesel‑fantasy flair the faction wears so well.

The regiment carries that unmistakable Sultanate blend of discipline and ornament; crisp uniforms, crested helms, and weapons that look engineered for both ceremony and battlefield grit. It’s a unit with real presence, grounding the faction’s more exotic machinery with a solid, characterful infantry core.

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CrowD Games is taking preorders for their board game, Nippon Zaibatsu – CrowD Games’ Nippon: Zaibatsu is a new edition of the acclaimed economic strategy game, where players control powerful industrial conglomerates driving Japan’s modernisation during the Meiji era.

Designed by Nuno Bizarro Sentieiro and Paulo Soledade, the game blends area‑majority mechanics with factory building, R&D investment, and market influence. With 1–4 players and a 60–120 minute playtime, Zaibatsu expands on the original Nippon with updated components and streamlined rules, offering a fresh take on industrial empire‑building.

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Blog Posts & Articles

The meat of 5 on Friday, the articles are listed in no particular order, so let’s get into some recommendations: 

January 2026 Gaming @ Dude! Take Your Turn! I’ve played 5 of the highlighted games this time. Is that a new record for these posts? Perhaps. My favourite of them is probably River Valley Glassworks. It’s such a fun, little game. I’d be keen to try Sanctuary and SETI.

Star Wars: From a Certain Point of View @ Spalanz A short, reflective post about the From a Certain Point of View trilogy, treating the books as a modern successor to the old Star Wars anthologies and admitting that what once looked like throwaway side‑character stories might actually hold some real gems. I’ve read the first of these books, and I really enjoyed it.

From the stars to you: a review of SETI the board game @ Scent of a Gamer An enthusiastic review of SETI, praising it as a deep, replayable action‑economy game where rotating planets, clever probe launches, and varied scoring paths keep every session fresh. It may well be a bit much for newcomers, but for experienced groups it looks to deliver a rich, rewarding two‑hour puzzle with real staying power.

Cthulhu: Death May Die – Hunting Horrors @ Azazel’s Bitz Box Azazel shows off a pair of brilliantly painted horrors; vivid wings, grimy textures, and all the unsettling little details that make his creature work so distinctive. It’s a quick showcase, but the craftsmanship and really striking colour choices give these minis real presence.

Getting started with Tabletop Simulator for AoS @ Woehammer A practical, good‑humoured guide to getting started with Tabletop Simulator for Age of Sigmar, walking through mods, army setup, table tools, movement tricks, dice handling, and all the little quirks that make TTS feel natural. It’s heavy on genuinely useful tips, and pitched as a friendly shove to help new players practise deployments, test lists, and get more confident before hitting a real table.

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There have been a few posts here since my last 5 on Friday:

No newly finished miniatures this week.

Purchased: 0
Painted: 32

Catch you next week!

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