RPGs… Lessons from Hades: How a Roguelike Can Reshape Your Tabletop Game 16 Nov 202515 Nov 2025 Supergiant’s Hades is a fantastic game. It is fluid, stylish, and emotionally resonant. But beyond its excellent gameplay and mythic storytelling, it offers something subtler: some lessons that are transferable…
RPGs D&D Sucks and So Do You: Why Every D&D Monster Is a Metaphor for Your Ex 12 Nov 202512 Nov 2025 You thought you left them behind. But every dungeon, every encounter, every initiative roll is haunted by echoes of your past relationship. Turns out, the Monster Manual is just a…
Books… Book Review: Red Side Story by Jasper Fforde (and Some Play Notes) 11 Nov 202511 Nov 2025 Red Side Story is a novel by Jasper Fforde. It was released in 2024 as a sequel to his 2009 novel, Shades of Grey. This review is intended to be…
Books… Bundle of Holding: Monarchies of Mau 8 Nov 20253 Nov 2025 Bundle of Holding is running the Monarchies of Mau bundle, a themed collection built around the Monarchies of Mau RPG, a science-fantasy, anthropomorphic setting where uplifted cats, rodents, and other…
RPGs… D&D Sucks and So Do You: Why Every D&D Class Sucks 5 Nov 20255 Nov 2025 Hey, it's a new series! We'll see how long this one lasts. You love your character. You’ve built them with care, crafted their tragic backstory, and memorised every spell or…
Books… Humble Bundle: Avatar 20th Anniversary Bundle 25 Oct 202521 Oct 2025 I'm sure we've all dreamed of bending the elements or guiding a new generation of heroes through the Four Nations. Humble Bundle’s Avatar Legends: 20th Anniversary Physical RPG Bundle is…
Reviews… Review: V5 Clanbook Baali (Storytellers Vault) 22 Oct 202522 Oct 2025 Sky Bradley and Henry Langdon’s Clanbook: Baali for Vampire: The Masquerade 5th Edition is more than merely a supplement for a bekoved roleplaying game; it’s a ritual invocation. This book…
Books… Humble Bundle: Magpie Games Extravaganza 21 Oct 202519 Oct 2025 Magpie Games has been around for a good while now, but they were never of my favourites. That seems to be changing, though. Like, really. The more I've looked into…
RPGs Mood Over Mechanics, Part 2: GMs and Mood-First Play 19 Oct 202511 Oct 2025 Last time, I shared some initial thoughts on the prioritisation of mood over mechanics in tabletop roleplaying games. I just feel that memorable gameplay comes from emotional resonance rather than…
RPGs Mood Over Mechanics, Part 1: Why Vibe Wins at the Table 18 Oct 202511 Oct 2025 I’ve played games where every rule clicked, every mechanic sang, and the maths behind the curtain was a thing of beauty. And yet, when the dice were packed away and…
RPGs One-Session Wonders: Why Not Every RPG Needs to be a Campaign 12 Oct 202511 Oct 2025 Not every game night needs to be part of a sprawling campaign arc or a binder full of character backstory. Sometimes, the magic lies in the brevity; a single session,…
Film… Sorcery and Consensus, Part 2: Drawing Inspiration from Doctor Strange for Your Games of Mage: The Ascension 5 Oct 202528 Sep 2025 There’s something undeniably compelling about Doctor Strange’s brand of magic. It’s not just the swirling mandalas and gravity-defying set pieces; it’s the way his sorcery feels earned. It’s ritualistic, intellectual,…