5 on Friday: 13/10/17

It’s Friday, and here on No Rerolls that means it’s time for a little digest of some of our favourite articles from the past week.  Of course, we’re slow readers, so don’t be surprised if there are some articles that are a little older – these are just some of the great articles we happen to have actually read in the past week.  

They are in no particular order, so let’s get into some recommendations:

Progress so far @ Tall Hats and Bad Guns – I’ve always had a mild interest in historical wargames, but have never quite had the right urge at the right time.  There’s always something else on the docket.  Posts like this one are inspiring, though, showing rows of beautifully painted, uniformed troops.  Really good stuff!  Would love for it to have included some close-ups of different units, but the whole army shots look great!

So. Many. Games. @ Master of the Game – I’m jealous of this author!  He’s got lots of games going on at the moment.  These include one of my favourites (Dresden Files) and others that I’d love to try out (Deadlands).  It’s always really interesting to read about what games other folk having going on.

Sensory Bottle (calm down bottle) @ Fun and Easy DIY Crafts for Parents – This might be a good wee crafty project for work.  We have a fair few sensory bits and bobs and someone previously made a bottle like the ones in this articles, but I really like how the Voss bottles look in these examples.  Food for thought!

Rise of the Primaris @ A Tabletop Gamer’s Diary – I’ve never had a Space Marine army myself, but I’ve always loved the colour scheme and background of the Flesh Tearers chapter.  I remember the Chapter Approved article about them in an old issue of White Dwarf and the accompanying army shot.  It just worked really well as a scheme.  This author of this post has painted up a few squads of Primaris marines as Flesh Tearers and they look great!  

Tips for a Beginning Keeper @ The Wretched Beast – My copy of Call of Cthulhu arrived this week, so it was fun to read this long article offering advice on GMing a Call of Cthulhu game.  The advice is tailored to this specific game, but much of it would apply to any game with a bit of mystery to it.  The points on defining characters and how to approach combat are also really interesting.  A good read, and useful, too.

On No Rerolls, I’ve talked a little about having moved house and the process of bringing order to my collection and hobby space.  It’s still very much a work in progress!

See you next week!

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