5 on Friday 14/03/25

It’s Friday, and here on No Rerolls that means it’s time for an all-new 5 on Friday. We’re going to start with 5 exciting releases for this week before moving on to our usual digest of some of our favourite articles from the past week. Of course, we’re slow readers, so don’t be surprised if there are some articles that are a little older – these are just some of the great articles we happen to have actually read in the past week.

Releases & Previews

Every week there are many games, books, and miniatures released. This will probably be a mix of previews, preorders, and releases, and with release dates being the way they are in this industry, it’s always pretty approximate. Excuses out of the way, here are 5 of the releases that caught our attention this week:

Games Workshop releases a new Doom Diver Catapult for the Gloomspite Gitz – The Doom Diver was such an iconic unit from classic Warhammer. It was one of my favourite models in the Orcs & Goblins range. I love that they’re bringing the concept back for Age of Sigmar:

This new version is suitably scaled up and more mobile. It looks fantastic, and suitably brutal. It’s not something I intend to grab immediately, as I’d like to maybe to do the boxed set first, but I will grab it at some point. Gorgeous!

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Need Games releases the Natural Fantasy Atlas for Fabula Ultima – Fabula Ultima is a JRPG-inspired tabletop roleplaying game from Need Games. Atlases are like setting toolkits for the game, intended to help you tailor your campaign to a particular type of setting. In this case, it’s natural fantasy:

What is natural fantasy? It’s a subgenre of fantasy fiction (or, in this case, play) where the story is deeply intertwined with natural elements, often featuring worlds where magic and supernatural abilities are closely tied to the environment, weather, plants, and animals, emphasizing the interconnectedness of nature and the characters’ lives within it; essentially, it’s a fantasy world where the natural world plays a significant and active role in the narrative and characters’ powers. Books like Gods of the Wyrd Wood do this really well.

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Edition Spielwiese releases MicroMacro Kids: Crazy City Park – This is a spin-off of MicroMacro: Crime City. MicroMacro: Crime City is a cooperative board game where players work together to solve crimes. It’s a hidden object game that involves using a map, finding evidence, identifying motives, and convicting criminals. Here’s a more kid-focused edition:

This is a children’s version of the original game. Players act as investigators solving mysteries by carefully examining a large, detailed picture map to find clues and solve cases, with a focus on simpler crimes and themes suitable for younger players compared to the original game; it features engaging cases with gradually increasing difficulty, encouraging observation skills and deduction abilities while keeping the gameplay fun and accessible for kids.

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MTG Tarkir Dragonstorm boosters for preorders – Tarkir is coming back! It’s great to see Magic return to a classic plane and many long-term players seem really excited to get back into it.

As part of the release, the boosters are on their way! As usual, there are both Play Boosters and Collector Boosters. The Collector Boosters are full of lovely, shiny foil cards, whereas the Play Boosters are more affordable, and are more suitable for drafting and whatnot.

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Man Alone releases their solo RPG, Vox Profuna – Solo roleplaying isn’t really my thing, but this one caught my attention.

The focus on archetypes, the narrative engine, and the reviews which suggest that the game encourages self-discovery all add together to give an intriguing product. One to watch?

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Blog Posts & Articles

The meat of 5 on Friday, the articles are listed in no particular order, so let’s get into some recommendations: 

Friday Night Shots – Expansions to be Never Played Again @ Dude! Take Your Turn! When I first got into board games, I bought a lot of expansions. I loved the idea of making my games bigger and more expansive. The thing is, most don’t really do that. Most expansions aren’t really needed and often just add a needless layer of extra complexity that slows the game down. I love Carcassonne, but every expansion I add beyond The River just makes the game less fun. On the other hand, I don’t play Star Wars: Rebellion without the expansion, so there are exceptions.

Forge World Tyranid Capillary Towers @ Azazel’s Bitz Box I remember these from the old Forgeworld catalogs you used to get in-store! Such a cool terrain piece, and really done justice with this paint job.

The Downtime Sandwich – a one-shot structure for Forged in the Dark games @ Burn After Running Another fantastic, practical, usable post from Burn After Running. I’d like to run some Blades in the Dark, so am bookmarking this for later.

Blood Bowl – Vampiric Thralls @ Adventures in Painting Miniatures All the new Blood Bowl range is excellent and it’s always great to see the new teams painted up. These Thralls look excellent!

Gloomspite Gitz Doom Diver Catapult Alternative Scheme and Contrast Colour Recipe @ Vincent Knotley’s Hobby Blog What a lovely paint scheme. I love the green, and that pale, sun-bleached wood. Yeah, this is a lovely mini and a nice guide.

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There have been a few posts since my last 5 on Friday:

This week, I finished another miniature for my Flesh-Eater Courts. Here are the totals so far for this year:

Purchased: 9
Painted: 4

Catch you next week!

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