It’s Friday, and here on No Rerolls that means it’s time for an all-new 5 on Friday. We’re going to start with 5 exciting releases for this week before moving on to our usual digest of some of our favourite articles from the past week. Of course, we’re slow readers, so don’t be surprised if there are some articles that are a little older – these are just some of the great articles we happen to have actually read in the past week.
Every week there are many games and miniatures released. This will probably be a mix of previews, preorders and releases, and with release dates being the way they are in this industry, it’s always pretty approximate. Excuses out of the way, here are 5 of the releases that caught our attention this week:
Avatars of War releases a pair of Infernal Dwarf Characters – This is the second time in a matter of weeks that Avatars of War has caught my attention. This is after a couple of years where I largely forgot that they even existed. This latest offering is a double pack of new Infernal Dwarf characters:
I remember first reading about Warhammer’s Chaos Dwarfs in the Ravening Hordes booklet that was released with the sixth edition of Warhammer. it was a stopgap book that gave army lists for each faction, just to tide players over until the relevent army books were released. The thing is, for Chaos Dwarfs, that never happened. There was no book. At all. Ever. Well, there was a Forgeworld list a little later, but nothing from the core design studio. I always really liked the aesthetics of Chaos Dwarfs, and I love the idea of evil dwarfs, generally. As such, I like it when companies come out with new miniatures along that theme. Of these two I must say that I especially love the Vizier.
Steve Jackson Games releases Cults and Cogs expansion for Munchkin: Warhammer 40,000 – Steve Jackson once, as I understand it, produced original, interesting titles. Games that were interesting, if a little overpriced at time, given the quality of the components. Now, however, they are a treadmill of Munchkin releases and dice games. This release is a Munchkin expansion:
I could write about this expansion, but I don’t see much point. For those who like Munchkin 40K, and fair enough, plenty of people bought it, it will add some rather variety, but I want to talk about another product from SJG that I never knew existed. I want to talk about Bullet Dice. These are dice that are, naturally, in the shape of bullets. Why do we need dice in the shape of bullets, I hear you ask? We don’t. It just fits in with Steve Jackson’s views. It’s another example of fetishisation of guns and violence that is so common on that side of the Atlantic that there are more guns than people, and the rights to own those guns are more entrenched and protected than the right of many citizens not to get shot. I find these things abhorrent, not only because they are ugly dice, but for the culture they represent. America could be a shining city on the hill once more, but it needs to scrape a few layers of shit off first.
tldr: I dislike Steve Jackson Games.
Asmodee releases Star Wars edition of Unlock – Unlock is a puzzle-based card game that simulates the experience of an escape room. I’ve not played Unlock, but I have done an escape room. It was a lot of fun. I’m sure that the car game will have similar puzzles, even if it doesn’t have the same physical aspects. Anyway, here’s a new edition:
Slapping the Star Wars license onto things has become a way of life for Asmodee. It’s why we have such pointless products as Star Wars Dobble and Star Wars Carcassonne. Of course, we also have gems like X-Wing (though not my cup of tea) and Rebellion (most definitely my cup of tea). I’d rank this above the themed Dobble and Carcassonne games, largely because of the style of the game. Themed escape rooms are very popular (there’s a cool Judge Dredd/2000AD one that is being advertised pretty aggressively online just now), so I think this is pretty cool.
Games workshop releases Slave Ogryn gang for Necromunda – More Necromunda! I must say, Games Workshop has been supporting their ‘specialist games’ far more than I thought they would when they first re-released them. Necromunda has had loads of awesome releases. I didn’t expect to see this latest release:
Ogryns are cool. They are big, boisterous brutes who stomp heads. This is a completely new gang that was in previous editions of the game. As Games Workshop round out their re-imaginings of the classic gangs, I love that they are moving on to produce cool, new miniatures like these.
Days of Wonder releases World of Warcraft edition of Small World – Days of Wonder are doing a World of Warcraft Board Game? Woot! Wait, what? It’s a reskin? Hmm. It’s Small World? Oh…
I’m not going to pretend that I am not disappointed with this. Small World is a fine game, but it’s one that’s always fallen a little flat for me. Lots of folk love it, though. Days of Wonder will also, I hope, inject their usual visual whimsy. I love how their games look, and I feel that WoW would actually be a good match for that. I do worry a little that this represents yet more reskinning and that Small World will go on to become the latest game to become licensed shovelware. We’ll see..
The meat of 5 on Friday, the articles are listed in no particular order, so let’s get into some recommendations:
Bakunin Battle Mechs: TAGs and Rems @ A Sentimental Gentleman – I love the pink and green that the author has used for his Infinity Nomads. It really pops. The pictures could be a bit better, but they do convey the colour scheme really well. Worth a look, and once you’ve done that, go read his other articles on the Nomads.
The Slow Down @ Daan of War– It’s always great to see a Skaven army on the field. This article is just full of wonderful battlefield/army shots of games that the author has managed to play recently. Great to see these posts start to appear again as people emerge from lockdown and start gaming.
ListHammer – Combat Patrols Part 1 @ Tales From the Tabletop– I think that the focus on Combat Patrols in this edition of Warhammer 40,000 makes picking up a few units from a random army a lot more attractive. It means that you can have a go at painting some miniatures that you like and they can still be useful without spending a heap of cash to pad them out to a full army. In this article, the author shared some potential lists with a wee bit of accompanying commentary and a couple of photos. It makes for a good read.
DM’s Advice: Riding the Rails @ Rysaer Inc.– Some DM advice on maintaining a good balance between giving RPG players freedom, whilst also maintaining a story structure. The post of interesting, reflective, detailed, and base on real experience by a solid DM. Also, it heavily features Curse of Strahd, which is an amazing module. I love it. I’m not as obsessed with it as the author of this post, but I do love it.
My very first DM experience @ Nerdy QA Girl– From an experienced DM in the previous article to a new DM in this one. I think I’d have liked to play in her game. First of all, it uses FATE. FATE is one of my favourite systems. Second, I love the premise she used for her game. It sounds like the game went really well, and it’s a lot of fun when someone shares a new experience.
And that’s another week! No new posts, but I’m working on one about Mutant Year Zero.
Perhaps the first section of this article was a tad negative this week, but I featured the releases that caught my eye, even if they caught it for the wrong reasons…
Catch ya’ll next week.