It’s Friday, and here on No Rerolls that means it’s time for an all-new 5 on Friday. We’re going to start with 5 exciting releases for this week before moving on to our usual digest of some of our favourite articles from the past week. Of course, we’re slow readers, so don’t be surprised if there are some articles that are a little older – these are just some of the great articles we happen to have actually read in the past week.
Every week there are many games and miniatures released. This will probably be a mix of previews, preorders and releases, and with release dates being the way they are in this industry, it’s always pretty approximate. Excuses out of the way, here are 5 of the releases that caught our attention this week:
Onyx Path releases The Contagion Chronicle for Chronicles of Darkness – Chronicles of Darkness! Woo! Heck, yeah! Love it! There are so many excellent game lines within the overall Chronicles line, but you rarely play them together. Some groups might, I suppose. Certainly, it became easier to do this in Chronicles of Darkness, as compared to the old World of Darkness. The Contagion Chronicle, the latest CoD book from Onyx Path, is a crossover story:
For groups interested in multiple different lines, this is a must-have. The fact that it has new rules to facilitate crossovers and mixed groups is the biggest selling point for me. Perhaps, with this guidance, I’d be keener to allow such groups in one of my games…
Wizards of the Coast releases Icewind Dale: Rime of the Frostmaiden for D&D – Icewind Dale has long been a popular corner of the Forgotten Realms, the most popular D&D setting. This is a reputation that was bolstered by the excellent video game from Black Isle, released back in 2002. It was a great game and introduced lots of people to these frozen wastes. Now, WotC are taking us back there for 5E:
So, I like the setting, first and foremost, but I’m also really excited that they’re taking a horror approach to it. Horror is my favourite genre of RPG. As usual for these books, there are a ton of locations, NPCs, creatures and the like. I hope I can get a game of this in the near future.
Games Workshop releases The Imperial Infantryman’s Handbook – A few years ago GW put out a slim tome called The Imperial Infantryman’s Uplifting Primer. It was a nice wee book and it was a cool prop to have to games like Only War and Rogue Trader. I used it a lot in a Rogue Trader campaign, regularly quoting from it and delving into it for inspiration. Now, it seems that the fine people at Games Workshop are putting out a successor title:
I like these books. You know, the ones that are basically in-character artefacts that inform you about the setting in an organic way, as though you yourself are immersed therein. I’m not sure that this is one I’m in a rush to pick up, but if a friend buys it I will definitely want to take a wee look.
TTCombat releases Calaca Cabala team for Rumbleslam – Rumbleslam is a game that I’ve long been aware of, but which I’ve never really felt compelled to purchase. The miniatures are nice enough though, and are often full of personality. This latest release is actually my favourite set of minis that have been released for the game:
A group of Día de Muertos-inspired undead wrestlers, the Calaca Cabala consists of some pretty beautiful resin minis. My favourite one is the chap in the middle, chugging down his beer as it erupts from between his ribs. I also love the colour scheme that TTCombat have gone with, ensuring that the characters are bright, colourful and fun.
Mongoose releases Sword Worlds adventure for Traveller – Mongoose’s 2nd edition of their version of the classic RPG, Traveller, is a damn good game and a beautiful series of books. Myself, I have stuck to just picking up the “core” line of rulebooks, avoiding the various adventures and campaign books. Well, except for Pirates of Drinax. That’s a lovely set. I am finding myself more tempted to pick up some of these adventures and, sure enough, Mongoose keeps releasing them. The latest is called Sword Worlds:
The book explores the Sword Worlds Confederation and how they fit into the wider setting. The confederation exists outside of 3rd Imperium space and its denizens are seen as backwards and reckless by their imperial neighbours. Being quite new to the Traveller setting, I don’t know a huge amount about the Sword Worlds, so this book will make for interesting reading.
The meat of 5 on Friday, the articles are listed in no particular order, so let’s get into some recommendations:
Loonshrine @ Bughaus Miniatures – The standard Loonshrine model looks great. It’s one of the better pieces of army-specific terrain in the Age of Sigmar range. The author of this post decided to take the concept in a different direction and then really ran with it. He created a Loonshrine embedded in a ruined house that would go really well with any Gloomspite army that is based up to look like they are ransacking a town or village. This is really unique and special.
Blackstone Fortress and Speed Painting @ Black Hand Marines– These are just Blackstone Fortress models painted up really simply. And, you know what? That’s all you need. They look a million times better than the bare plastic, and that’s without faffing around with complex paint schemes and fancy techniques. That the author managed to crank out so many miniatures in about twelve hours is really impressive.
Review: The Secrets of Cats [Fate Core] @ James Ray– FATE is a great system, and Evil Hat has put out a ton of little settings for it. The Secret Life of Cats is one that has caught my eye before, and one that a few members of my local group have noticed, too. That said, I’d never read much past the blurb and the publisher’s description, so finally reading a review of it is pretty interesting. Having read the review, I’m all the more keen to give this a go. Go have a read and see if it gets you interested as well.
Colonial Struggle @ Space-Biff– Twilight Struggle remains one of my favourite games. Simply put, I love it. It’s great. It ticks a lot of boxes for me. It’s what cemented GMT as an S-Tier games company for me. Now, GMT have released Colonial Struggle, the successor to Twilight Struggle. My copy arrived a couple of weeks ago, but I’ve yet to break it out and give it a go. This is an interesting review because, whilst it does cover the mechanisms and gameplay, it really puts a focus on how the history is portrayed through the game. This is something that I had not really considered too much, but it makes for a really fascinating read.
The Only Thing That Matters To Me Is: Nostalgia, Nostalgia, Nostalgia! @ The Sentry Box – I like this post. It focuses on a couple of different things that I find really interesting. One is terrain and the other is Necromunda. I like that the author is firmly playing modern games, but is able to take inspiration and solid, practical advice from GW’s 1996 How to Make Wargames Terrain book. The cacti, simple as they are, looks great on the author’s Necromunda table. Between this is a blast from an Armorcast past, this is a fun article.
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And that’s another week! Well, I say another week, but it’s actually our first post for a month! It’s odd, but ever since returning from lockdown I have found myself very tired at the end of a working day. I am delighted to be back at work, though!
Catch ya’ll next week.