It’s Friday, and here on No Rerolls that means it’s time for an all-new 5 on Friday. We’re going to start with 5 exciting releases for this week before moving on to our usual digest of some of our favourite articles from the past week. Of course, we’re slow readers, so don’t be surprised if there are some articles that are a little older – these are just some of the great articles we happen to have actually read in the past week.
Releases and Previews
Every week there are many games and miniatures released. This will probably be a mix of previews, preorders and releases, and with release dates being the way they are in this industry, it’s always pretty approximate. Excuses out of the way, here are 5 of the releases that caught our attention this week:
WotC releases Acquisitions Incorporated sourcebook for 5th ed. D&D – As a longtime fan of Penny Arcade, and of the various side projects that PA has put out, I really enjoy Acquisitions Incorporated. There were members of my RPG group who were really excited to pick up the Critical Role sourcebook that Green Ronin put out, but this is my book:
My preordered copy arrived a few days ago and I’ve only had the briefest of skims thus far, but it looks good! I love the approach of treating D&D-style adventuring as a franchised business venture. It works well and it’s very fitting for one specific member of our group!
Sandy Petersen launches Eternal Adversary on Kickstarter – Sandy Petersen has made or contributed to so many great tabletop and video games. His biggest contribution to the tabletop industry is, in my opinion, the Call of Cthulhu RPG. His work on games set on the wider Cthulhu mythos is particularly well known. His latest offering is not a Cthulhu-themed game, though:
This game sees a battle between the forces of order and chaos, with some pretty neat miniatures. Petersen seems to have drawn on the production values of his previous game, Cthulhu Wars. The game looks really interesting and the Kickstarter campaign is very slick.
Games Workshop to release Age of Sigmar General’s Handbook 2019 – Age of Sigmar continues to be one of the best systems out there. There are other systems that delight in detail, but the simplicity of Sigmar is simply superb. I enjoy alliteration.
The General’s Handbook is the living aspect of the Age of Sigmar handbook. It’s where new ideas are brought into the system, where tweaks are made, and where the game is kept fresh by the designers. The books have had a good mix of useful technical updates and new missions and ways to play. It’s both corrective and creative. Well worth a look if you’re into AoS.
World of Revilo Campaign Setting & Bestiary for 5E D&D up on Kickstarter – I’m on a bit of a kick just now for third-party D&D materials. I’ve been picking up lots of books from Kobold Press and am keen to grab more cool supplements from other companies. I’m also pretty shallow and respond well to a beautifully produced book. Enter, Revilo:
There are new races, class options, monster, magic items, locations and so on. The production looks fantastic and I like the comicbook-esque art style. There are loads of options and extras in the campaign, with a particularly lovely collector’s edition.
Kraken Dice releases Malibu Dreams dice set – I’ve never really gone for special sets of dice, but seeing what little companies like Kraken have been putting out in the past few years has me reconsidering this. I would like some nice dice sets. I need to keep an eye out for some really cool sets.
This set from Kraken is very pretty. I love the gradient and the sparkle, I love the different sizes of D20. The little token on top is cool, too. If you do click through to Kraken’s store, have a good rummage around. They’ve got loads of really beautiful sets of dice.
The meat of 5 on Friday, the articles are listed in no particular order, so let’s get into some recommendations:
First Impressions – Fallout: Wasteland Warfare RPG @ Drop Lowest – I wrote about the release of the RPG expansion for Fallout: Wasteland Warfare in last week’s 5 on Friday. The author begins by corroborating my own concerns about the game being an expansion to a miniatures game, rather than an actual, discrete RPG. Overall, I’d describe the author’s tone as cautiously positive. It’s great to read a reasonably detailed article so soon after release.
Necromunda – Oops, I Did It Again! @ Deathwatch Studios – Like Kill Team, Necromunda is a game where each individual model can really be a unique character. The author of this post has done a bit of kitbashing with components from several different GW lines. The final product actually looks really good and each miniature manages to look unique, whilst also fitting the overall aesthetic. The commander is particularly impressive.
Red Talon’s Lair @ Dyson’s Dodecahedron – Maps! They’re such a basic aspect of the typical RPG. Ultimately, we don’t need elaborate or complex maps, but a nicely-designed cartographical prop is a fantastic focal point of the table. This map is pretty. I especially like the crisp, clean lines on the picture of the printed version. If you like it, the designer has a Patreon, too.
How To Implement Horror and Suspense Into Your Tabletop Game @ Geek Gals – I’ve managed in a couple of games to build up a good sense of horror. Generally it’s worked well in Vampire and Dread. Suspense, I find more difficult. This article has lots of good advice about how to build these two crucial elements. I particularly like the advice of not smothering players and giving them space to really build up scary images in their own minds.
Beyond the Dice: The Art of Blissful Ignorance @ Rolling Boxcars – “We might bet over-meta-gaming this.” This was a comment from one of our RPG group members this week, and it’s something I’ve thought about a lot in the games that I’ve run. The author of this post has pretty strong views on the matter! I’m not sure that I disagree with anything they say, either. A good read, this one.
And hey, just like that it’s the weekend!
Catch you later!